AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games Performance in Ghana, Q3 2022
In Q3 2022, the top 5 2D cartoon games in Ghana saw varied trends in downloads, revenue, and active users, with notable performances from Candy Crush Saga and CookieRun: Kingdom.
In the third quarter of 2022, the top 5 2D cartoon games on a unified platform in Ghana showcased diverse performance trends in downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Candy Crush Saga experienced a steady decline in weekly revenue, starting at approximately $1.6K at the end of June and dropping to around $881 by the last week of September. Weekly downloads peaked at 12.6K in early August but gradually decreased to 7.8K by the end of the quarter. Active users remained relatively stable, fluctuating between 260K to 273K throughout the quarter.
Coin Master saw a significant decrease in weekly downloads, from around 1.6K in late June to just 341 by the end of September. Revenue also showed a downward trend, peaking at $1K in late June and ending the quarter at $521. Active users similarly declined, moving from 19.8K in late June to 15K by the end of September.
CookieRun: Kingdom exhibited a sharp increase in weekly revenue, starting at $16 in late June and reaching $493 by mid-September before settling at $340 at the end of the quarter. Downloads saw a noticeable peak in mid-August at 191 but remained low otherwise. Active users showed a slight increase from 130 in late June to around 184 by the end of September.
Clash of Clans had relatively stable active user numbers, ranging between 10K to 12K throughout the quarter. Weekly downloads saw a notable peak at 581 in the last week of September, while revenue fluctuated, peaking at $484 in early August and ending at $252.
Toon Blast experienced a decline in both downloads and active users. Downloads fell from 2.4K in late June to 907 by the end of September. Active users also decreased from 5.9K in late June to around 5.6K by the end of the quarter. Revenue varied throughout the quarter, starting at $267 and ending at $152.
For more detailed insights and data, visit Sensor Tower.